pragma solidity ^0.4.21; // File: node_modules/zeppelin-solidity/contracts/math/SafeMath.sol /** * @title SafeMath * @dev Math operations with safety checks that throw on error */ library SafeMath { /** * @dev Multiplies two numbers, throws on overflow. */ function mul(uint256 a, uint256 b) internal pure returns (uint256) { if (a == 0) { return 0; } uint256 c = a * b; assert(c / a == b); return c; } /** * @dev Integer division of two numbers, truncating the quotient. */ function div(uint256 a, uint256 b) internal pure returns (uint256) { // assert(b > 0); // Solidity automatically throws when dividing by 0 uint256 c = a / b; // assert(a == b * c + a % b); // There is no case in which this doesn't hold return c; } /** * @dev Subtracts two numbers, throws on overflow (i.e. if subtrahend is greater than minuend). */ function sub(uint256 a, uint256 b) internal pure returns (uint256) { assert(b <= a); return a - b; } /** * @dev Adds two numbers, throws on overflow. */ function add(uint256 a, uint256 b) internal pure returns (uint256) { uint256 c = a + b; assert(c >= a); return c; } } // File: node_modules/zeppelin-solidity/contracts/ownership/Ownable.sol /** * @title Ownable * @dev The Ownable contract has an owner address, and provides basic authorization control * functions, this simplifies the implementation of "user permissions". */ contract Ownable { address public owner; event OwnershipTransferred(address indexed previousOwner, address indexed newOwner); /** * @dev The Ownable constructor sets the original `owner` of the contract to the sender * account. */ function Ownable() public { owner = msg.sender; } /** * @dev Throws if called by any account other than the owner. */ modifier onlyOwner() { require(msg.sender == owner); _; } /** * @dev Allows the current owner to transfer control of the contract to a newOwner. * @param newOwner The address to transfer ownership to. */ function transferOwnership(address newOwner) public onlyOwner { require(newOwner != address(0)); OwnershipTransferred(owner, newOwner); owner = newOwner; } } // File: node_modules/zeppelin-solidity/contracts/token/ERC20/ERC20Basic.sol /** * @title ERC20Basic * @dev Simpler version of ERC20 interface * @dev see https://github.com/ethereum/EIPs/issues/179 */ contract ERC20Basic { function totalSupply() public view returns (uint256); function balanceOf(address who) public view returns (uint256); function transfer(address to, uint256 value) public returns (bool); event Transfer(address indexed from, address indexed to, uint256 value); } // File: node_modules/zeppelin-solidity/contracts/token/ERC20/ERC20.sol /** * @title ERC20 interface * @dev see https://github.com/ethereum/EIPs/issues/20 */ contract ERC20 is ERC20Basic { function allowance(address owner, address spender) public view returns (uint256); function transferFrom(address from, address to, uint256 value) public returns (bool); function approve(address spender, uint256 value) public returns (bool); event Approval(address indexed owner, address indexed spender, uint256 value); } // File: node_modules/zeppelin-solidity/contracts/crowdsale/Crowdsale.sol /** * @title Crowdsale * @dev Crowdsale is a base contract for managing a token crowdsale, * allowing investors to purchase tokens with ether. This contract implements * such functionality in its most fundamental form and can be extended to provide additional * functionality and/or custom behavior. * The external interface represents the basic interface for purchasing tokens, and conform * the base architecture for crowdsales. They are *not* intended to be modified / overriden. * The internal interface conforms the extensible and modifiable surface of crowdsales. Override * the methods to add functionality. Consider using 'super' where appropiate to concatenate * behavior. */ contract Crowdsale { using SafeMath for uint256; // The token being sold ERC20 public token; // Address where funds are collected address public wallet; // How many token units a buyer gets per wei uint256 public rate; // Amount of wei raised uint256 public weiRaised; /** * Event for token purchase logging * @param purchaser who paid for the tokens * @param beneficiary who got the tokens * @param value weis paid for purchase * @param amount amount of tokens purchased */ event TokenPurchase(address indexed purchaser, address indexed beneficiary, uint256 value, uint256 amount); /** * @param _rate Number of token units a buyer gets per wei * @param _wallet Address where collected funds will be forwarded to * @param _token Address of the token being sold */ function Crowdsale(uint256 _rate, address _wallet, ERC20 _token) public { require(_rate > 0); require(_wallet != address(0)); require(_token != address(0)); rate = _rate; wallet = _wallet; token = _token; } // ----------------------------------------- // Crowdsale external interface // ----------------------------------------- /** * @dev fallback function ***DO NOT OVERRIDE*** */ function () external payable { buyTokens(msg.sender); } /** * @dev low level token purchase ***DO NOT OVERRIDE*** * @param _beneficiary Address performing the token purchase */ function buyTokens(address _beneficiary) public payable { uint256 weiAmount = msg.value; _preValidatePurchase(_beneficiary, weiAmount); // calculate token amount to be created uint256 tokens = _getTokenAmount(weiAmount); // update state weiRaised = weiRaised.add(weiAmount); _processPurchase(_beneficiary, tokens); TokenPurchase(msg.sender, _beneficiary, weiAmount, tokens); _updatePurchasingState(_beneficiary, weiAmount); _forwardFunds(); _postValidatePurchase(_beneficiary, weiAmount); } // ----------------------------------------- // Internal interface (extensible) // ----------------------------------------- /** * @dev Validation of an incoming purchase. Use require statements to revert state when conditions are not met. Use super to concatenate validations. * @param _beneficiary Address performing the token purchase * @param _weiAmount Value in wei involved in the purchase */ function _preValidatePurchase(address _beneficiary, uint256 _weiAmount) internal { require(_beneficiary != address(0)); require(_weiAmount != 0); } /** * @dev Validation of an executed purchase. Observe state and use revert statements to undo rollback when valid conditions are not met. * @param _beneficiary Address performing the token purchase * @param _weiAmount Value in wei involved in the purchase */ function _postValidatePurchase(address _beneficiary, uint256 _weiAmount) internal { // optional override } /** * @dev Source of tokens. Override this method to modify the way in which the crowdsale ultimately gets and sends its tokens. * @param _beneficiary Address performing the token purchase * @param _tokenAmount Number of tokens to be emitted */ function _deliverTokens(address _beneficiary, uint256 _tokenAmount) internal { token.transfer(_beneficiary, _tokenAmount); } /** * @dev Executed when a purchase has been validated and is ready to be executed. Not necessarily emits/sends tokens. * @param _beneficiary Address receiving the tokens * @param _tokenAmount Number of tokens to be purchased */ function _processPurchase(address _beneficiary, uint256 _tokenAmount) internal { _deliverTokens(_beneficiary, _tokenAmount); } /** * @dev Override for extensions that require an internal state to check for validity (current user contributions, etc.) * @param _beneficiary Address receiving the tokens * @param _weiAmount Value in wei involved in the purchase */ function _updatePurchasingState(address _beneficiary, uint256 _weiAmount) internal { // optional override } /** * @dev Override to extend the way in which ether is converted to tokens. * @param _weiAmount Value in wei to be converted into tokens * @return Number of tokens that can be purchased with the specified _weiAmount */ function _getTokenAmount(uint256 _weiAmount) internal view returns (uint256) { return _weiAmount.mul(rate); } /** * @dev Determines how ETH is stored/forwarded on purchases. */ function _forwardFunds() internal { wallet.transfer(msg.value); } } // File: node_modules/zeppelin-solidity/contracts/crowdsale/validation/TimedCrowdsale.sol /** * @title TimedCrowdsale * @dev Crowdsale accepting contributions only within a time frame. */ contract TimedCrowdsale is Crowdsale { using SafeMath for uint256; uint256 public openingTime; uint256 public closingTime; /** * @dev Reverts if not in crowdsale time range. */ modifier onlyWhileOpen { require(now >= openingTime && now <= closingTime); _; } /** * @dev Constructor, takes crowdsale opening and closing times. * @param _openingTime Crowdsale opening time * @param _closingTime Crowdsale closing time */ function TimedCrowdsale(uint256 _openingTime, uint256 _closingTime) public { require(_openingTime >= now); require(_closingTime >= _openingTime); openingTime = _openingTime; closingTime = _closingTime; } /** * @dev Checks whether the period in which the crowdsale is open has already elapsed. * @return Whether crowdsale period has elapsed */ function hasClosed() public view returns (bool) { return now > closingTime; } /** * @dev Extend parent behavior requiring to be within contributing period * @param _beneficiary Token purchaser * @param _weiAmount Amount of wei contributed */ function _preValidatePurchase(address _beneficiary, uint256 _weiAmount) internal onlyWhileOpen { super._preValidatePurchase(_beneficiary, _weiAmount); } } // File: node_modules/zeppelin-solidity/contracts/crowdsale/distribution/FinalizableCrowdsale.sol /** * @title FinalizableCrowdsale * @dev Extension of Crowdsale where an owner can do extra work * after finishing. */ contract FinalizableCrowdsale is TimedCrowdsale, Ownable { using SafeMath for uint256; bool public isFinalized = false; event Finalized(); /** * @dev Must be called after crowdsale ends, to do some extra finalization * work. Calls the contract's finalization function. */ function finalize() onlyOwner public { require(!isFinalized); require(hasClosed()); finalization(); Finalized(); isFinalized = true; } /** * @dev Can be overridden to add finalization logic. The overriding function * should call super.finalization() to ensure the chain of finalization is * executed entirely. */ function finalization() internal { } } // File: node_modules/zeppelin-solidity/contracts/crowdsale/distribution/utils/RefundVault.sol /** * @title RefundVault * @dev This contract is used for storing funds while a crowdsale * is in progress. Supports refunding the money if crowdsale fails, * and forwarding it if crowdsale is successful. */ contract RefundVault is Ownable { using SafeMath for uint256; enum State { Active, Refunding, Closed } mapping (address => uint256) public deposited; address public wallet; State public state; event Closed(); event RefundsEnabled(); event Refunded(address indexed beneficiary, uint256 weiAmount); /** * @param _wallet Vault address */ function RefundVault(address _wallet) public { require(_wallet != address(0)); wallet = _wallet; state = State.Active; } /** * @param investor Investor address */ function deposit(address investor) onlyOwner public payable { require(state == State.Active); deposited[investor] = deposited[investor].add(msg.value); } function close() onlyOwner public { require(state == State.Active); state = State.Closed; Closed(); wallet.transfer(this.balance); } function enableRefunds() onlyOwner public { require(state == State.Active); state = State.Refunding; RefundsEnabled(); } /** * @param investor Investor address */ function refund(address investor) public { require(state == State.Refunding); uint256 depositedValue = deposited[investor]; deposited[investor] = 0; investor.transfer(depositedValue); Refunded(investor, depositedValue); } } // File: node_modules/zeppelin-solidity/contracts/crowdsale/distribution/RefundableCrowdsale.sol /** * @title RefundableCrowdsale * @dev Extension of Crowdsale contract that adds a funding goal, and * the possibility of users getting a refund if goal is not met. * Uses a RefundVault as the crowdsale's vault. */ contract RefundableCrowdsale is FinalizableCrowdsale { using SafeMath for uint256; // minimum amount of funds to be raised in weis uint256 public goal; // refund vault used to hold funds while crowdsale is running RefundVault public vault; /** * @dev Constructor, creates RefundVault. * @param _goal Funding goal */ function RefundableCrowdsale(uint256 _goal) public { require(_goal > 0); vault = new RefundVault(wallet); goal = _goal; } /** * @dev Investors can claim refunds here if crowdsale is unsuccessful */ function claimRefund() public { require(isFinalized); require(!goalReached()); vault.refund(msg.sender); } /** * @dev Checks whether funding goal was reached. * @return Whether funding goal was reached */ function goalReached() public view returns (bool) { return weiRaised >= goal; } /** * @dev vault finalization task, called when owner calls finalize() */ function finalization() internal { if (goalReached()) { vault.close(); } else { vault.enableRefunds(); } super.finalization(); } /** * @dev Overrides Crowdsale fund forwarding, sending funds to vault. */ function _forwardFunds() internal { vault.deposit.value(msg.value)(msg.sender); } } // File: node_modules/zeppelin-solidity/contracts/token/ERC20/BasicToken.sol /** * @title Basic token * @dev Basic version of StandardToken, with no allowances. */ contract BasicToken is ERC20Basic { using SafeMath for uint256; mapping(address => uint256) balances; uint256 totalSupply_; /** * @dev total number of tokens in existence */ function totalSupply() public view returns (uint256) { return totalSupply_; } /** * @dev transfer token for a specified address * @param _to The address to transfer to. * @param _value The amount to be transferred. */ function transfer(address _to, uint256 _value) public returns (bool) { require(_to != address(0)); require(_value <= balances[msg.sender]); // SafeMath.sub will throw if there is not enough balance. balances[msg.sender] = balances[msg.sender].sub(_value); balances[_to] = balances[_to].add(_value); Transfer(msg.sender, _to, _value); return true; } /** * @dev Gets the balance of the specified address. * @param _owner The address to query the the balance of. * @return An uint256 representing the amount owned by the passed address. */ function balanceOf(address _owner) public view returns (uint256 balance) { return balances[_owner]; } } // File: node_modules/zeppelin-solidity/contracts/token/ERC20/StandardToken.sol /** * @title Standard ERC20 token * * @dev Implementation of the basic standard token. * @dev https://github.com/ethereum/EIPs/issues/20 * @dev Based on code by FirstBlood: https://github.com/Firstbloodio/token/blob/master/smart_contract/FirstBloodToken.sol */ contract StandardToken is ERC20, BasicToken { mapping (address => mapping (address => uint256)) internal allowed; /** * @dev Transfer tokens from one address to another * @param _from address The address which you want to send tokens from * @param _to address The address which you want to transfer to * @param _value uint256 the amount of tokens to be transferred */ function transferFrom(address _from, address _to, uint256 _value) public returns (bool) { require(_to != address(0)); require(_value <= balances[_from]); require(_value <= allowed[_from][msg.sender]); balances[_from] = balances[_from].sub(_value); balances[_to] = balances[_to].add(_value); allowed[_from][msg.sender] = allowed[_from][msg.sender].sub(_value); Transfer(_from, _to, _value); return true; } /** * @dev Approve the passed address to spend the specified amount of tokens on behalf of msg.sender. * * Beware that changing an allowance with this method brings the risk that someone may use both the old * and the new allowance by unfortunate transaction ordering. One possible solution to mitigate this * race condition is to first reduce the spender's allowance to 0 and set the desired value afterwards: * https://github.com/ethereum/EIPs/issues/20#issuecomment-263524729 * @param _spender The address which will spend the funds. * @param _value The amount of tokens to be spent. */ function approve(address _spender, uint256 _value) public returns (bool) { allowed[msg.sender][_spender] = _value; Approval(msg.sender, _spender, _value); return true; } /** * @dev Function to check the amount of tokens that an owner allowed to a spender. * @param _owner address The address which owns the funds. * @param _spender address The address which will spend the funds. * @return A uint256 specifying the amount of tokens still available for the spender. */ function allowance(address _owner, address _spender) public view returns (uint256) { return allowed[_owner][_spender]; } /** * @dev Increase the amount of tokens that an owner allowed to a spender. * * approve should be called when allowed[_spender] == 0. To increment * allowed value is better to use this function to avoid 2 calls (and wait until * the first transaction is mined) * From MonolithDAO Token.sol * @param _spender The address which will spend the funds. * @param _addedValue The amount of tokens to increase the allowance by. */ function increaseApproval(address _spender, uint _addedValue) public returns (bool) { allowed[msg.sender][_spender] = allowed[msg.sender][_spender].add(_addedValue); Approval(msg.sender, _spender, allowed[msg.sender][_spender]); return true; } /** * @dev Decrease the amount of tokens that an owner allowed to a spender. * * approve should be called when allowed[_spender] == 0. To decrement * allowed value is better to use this function to avoid 2 calls (and wait until * the first transaction is mined) * From MonolithDAO Token.sol * @param _spender The address which will spend the funds. * @param _subtractedValue The amount of tokens to decrease the allowance by. */ function decreaseApproval(address _spender, uint _subtractedValue) public returns (bool) { uint oldValue = allowed[msg.sender][_spender]; if (_subtractedValue > oldValue) { allowed[msg.sender][_spender] = 0; } else { allowed[msg.sender][_spender] = oldValue.sub(_subtractedValue); } Approval(msg.sender, _spender, allowed[msg.sender][_spender]); return true; } } // File: node_modules/zeppelin-solidity/contracts/token/ERC20/MintableToken.sol /** * @title Mintable token * @dev Simple ERC20 Token example, with mintable token creation * @dev Issue: * https://github.com/OpenZeppelin/zeppelin-solidity/issues/120 * Based on code by TokenMarketNet: https://github.com/TokenMarketNet/ico/blob/master/contracts/MintableToken.sol */ contract MintableToken is StandardToken, Ownable { event Mint(address indexed to, uint256 amount); event MintFinished(); bool public mintingFinished = false; modifier canMint() { require(!mintingFinished); _; } /** * @dev Function to mint tokens * @param _to The address that will receive the minted tokens. * @param _amount The amount of tokens to mint. * @return A boolean that indicates if the operation was successful. */ function mint(address _to, uint256 _amount) onlyOwner canMint public returns (bool) { totalSupply_ = totalSupply_.add(_amount); balances[_to] = balances[_to].add(_amount); Mint(_to, _amount); Transfer(address(0), _to, _amount); return true; } /** * @dev Function to stop minting new tokens. * @return True if the operation was successful. */ function finishMinting() onlyOwner canMint public returns (bool) { mintingFinished = true; MintFinished(); return true; } } // File: node_modules/zeppelin-solidity/contracts/crowdsale/emission/MintedCrowdsale.sol /** * @title MintedCrowdsale * @dev Extension of Crowdsale contract whose tokens are minted in each purchase. * Token ownership should be transferred to MintedCrowdsale for minting. */ contract MintedCrowdsale is Crowdsale { /** * @dev Overrides delivery by minting tokens upon purchase. * @param _beneficiary Token purchaser * @param _tokenAmount Number of tokens to be minted */ function _deliverTokens(address _beneficiary, uint256 _tokenAmount) internal { require(MintableToken(token).mint(_beneficiary, _tokenAmount)); } } // File: node_modules/zeppelin-solidity/contracts/crowdsale/validation/CappedCrowdsale.sol /** * @title CappedCrowdsale * @dev Crowdsale with a limit for total contributions. */ contract CappedCrowdsale is Crowdsale { using SafeMath for uint256; uint256 public cap; /** * @dev Constructor, takes maximum amount of wei accepted in the crowdsale. * @param _cap Max amount of wei to be contributed */ function CappedCrowdsale(uint256 _cap) public { require(_cap > 0); cap = _cap; } /** * @dev Checks whether the cap has been reached. * @return Whether the cap was reached */ function capReached() public view returns (bool) { return weiRaised >= cap; } /** * @dev Extend parent behavior requiring purchase to respect the funding cap. * @param _beneficiary Token purchaser * @param _weiAmount Amount of wei contributed */ function _preValidatePurchase(address _beneficiary, uint256 _weiAmount) internal { super._preValidatePurchase(_beneficiary, _weiAmount); require(weiRaised.add(_weiAmount) <= cap); } } // File: contracts/SampleCrowdsale.sol contract SampleCrowdsale is CappedCrowdsale, RefundableCrowdsale, MintedCrowdsale { function SampleCrowdsale( uint256 _openingTime, uint256 _closingTime, uint256 _rate, address _wallet, uint256 _cap, MintableToken _token, uint256 _goal ) public Crowdsale(_rate, _wallet, _token) CappedCrowdsale(_cap) TimedCrowdsale(_openingTime, _closingTime) RefundableCrowdsale(_goal) { //As goal needs to be met for a successful crowdsale //the value needs to less or equal than a cap which is limit for accepted funds require(_goal <= _cap); } function tokenTotalSupply() public constant returns (uint256) { return token.totalSupply(); } } // File: contracts/SampleCrowdsaleToken.sol contract SampleCrowdsaleToken is MintableToken { string public constant name = "Sample Crowdsale Token"; // solium-disable-line uppercase string public constant symbol = "SCT"; // solium-disable-line uppercase uint8 public constant decimals = 18; // solium-disable-line uppercase uint256 public constant INITIAL_SUPPLY = 10000 * (10 ** uint256(decimals)); /** * @dev Constructor that gives msg.sender all of existing tokens. */ function SampleCrowdsaleToken() public { totalSupply_ = INITIAL_SUPPLY; balances[msg.sender] = INITIAL_SUPPLY; emit Transfer(0x0, msg.sender, INITIAL_SUPPLY); } }
0.4.22